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fastmath.h

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00001 /*---------------------------------------------------------------------------*
00002  *                                   IT++                                    *
00003  *---------------------------------------------------------------------------*
00004  * Copyright (c) 1995-2002 by Tony Ottosson, Thomas Eriksson, Pål Frenger,   *
00005  * Tobias Ringström, and Jonas Samuelsson.                                   *
00006  *                                                                           *
00007  * Permission to use, copy, modify, and distribute this software and its     *
00008  * documentation under the terms of the GNU General Public License is hereby *
00009  * granted. No representations are made about the suitability of this        *
00010  * software for any purpose. It is provided "as is" without expressed or     *
00011  * implied warranty. See the GNU General Public License for more details.    *
00012  *---------------------------------------------------------------------------*/
00016 //  SPUC - Signal processing using C++ - A DSP library
00017 
00028 #ifndef __fastmath_h
00029 #define __fastmath_h
00030 
00031 #include <binary.h>    // inclusion of this include made it possible to compile in M$VC; WHY??
00032 #include <vector.h>
00033 #include <matrix.h>
00034 namespace SPUC {
00035 //#include "scalfunc.h"
00036 
00041 void sub_v_vT_m(mat &m, const vec &v);
00042 
00047 void sub_m_v_vT(mat &m, const vec &v);
00048 }
00049 #endif // __fastmath_h
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