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reed_solomon.h

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00001 // SPUC - Signal processing using C++ - A DSP library
00002 /*---------------------------------------------------------------------------*
00003  *                                   IT++                                    *
00004  *---------------------------------------------------------------------------*
00005  * Copyright (c) 1995-2001 by Tony Ottosson, Thomas Eriksson, Pål Frenger,   *
00006  * Tobias Ringström, and Jonas Samuelsson.                                   *
00007  *                                                                           *
00008  * Permission to use, copy, modify, and distribute this software and its     *
00009  * documentation under the terms of the GNU General Public License is hereby *
00010  * granted. No representations are made about the suitability of this        *
00011  * software for any purpose. It is provided "as is" without expressed or     *
00012  * implied warranty. See the GNU General Public License for more details.    *
00013  *---------------------------------------------------------------------------*/
00024 #ifndef __reedsolomon_h
00025 #define __reedsolomon_h
00026 
00027 #include <gfx.h>
00028 namespace SPUC {
00029 //---------------------- Reed-Solomon --------------------------------------
00030 
00041 class reed_solomon {
00042 public:
00044     reed_solomon(int in_m, int in_t);
00046     bvec encode(const bvec &uncodedbits);
00048     bvec decode(const bvec &codedbits);
00050     double get_rate() { return double(k)/double(n); }
00051 protected:
00053     int m, t, k, n, q;
00055     gfx g;
00056 };
00057 }
00058 #endif // __reedsolomon_h

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